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Achilli, Justin / Cliffe, Ken / Diamond, Colleen Totz
Vampire
The Requiem For Dummies

Oktober 2006
17,90 Euro
2006. 336 Seiten, Softcover
ISBN 978-0-470-03745-4 - John Wiley & Sons

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Includes tips on characters and storylines for storytellers



Develop your character, understand the World of Darkness, and play today!

Vampire lore has intrigued ordinary mortals for centuries. Sink your teeth into this book and find out how to slip into their mysterious, mystical world! Create the vampire of your dreams (or nightmares), choose attributes, skills, and advantages, understand the characteristics of each clan, enter the World of Darkness -- and throw away the garlic.

Discover how to
* Calculate your character's advantages and Blood Potency
* Set the mood for the game
* Select a clan and a covenant for your character
* Explore sources of inspiration
* Master the art of storytelling

Aus dem Inhalt
Introduction.

Part I: Introducing Vampire: The Requiem.

Chapter 1: Preparing to Play Vampire: The Requiem.

Chapter 2: Creating a Character.

Chapter 3: Playing the Game.

Part II: Choosing a Clan.

Chapter 4: Starting Out as a Daeva.

Chapter 5: Playing Clan Gangrel.

Chapter 6: Beginning as a Mekhet.

Chapter 7: Stepping Out as a Nosferatu.

Chapter 8: Becoming Clan Ventrue.

Part III: Creating Your Own Vampire.

Chapter 9: Imagining Your Character.

Chapter 10: Picking Your Character's Attributes.

Chapter 11: Selecting Your Character's Skills.

Chapter 12: Choosing Your Character's Disciplines.

Chapter 13: Determining Your Character's Advantages.

Chapter 14: Identifying Your Character's Merits.

Part IV: Stepping into the Night.

Chapter 15: Entering the World of the Undead.

Chapter 16: Rising to the Long Night.

Chapter 17: Exploring the Kindred Covenants.

Part V: Mastering the Art of Storytelling.

Chapter 18: Setting the Stage.

Chapter 19: Crafting Stories.

Chapter 20: Introducing Antagonists.

Chapter 21: Gaining Experience.

Part VI: The Part of Tens.

Chapter 22: Ten Best Ways to Defeat a Vampire.

Chapter 23: Ten Best Haven Locations.

Chapter 24: Ten Best Foes of Vampires.

Chapter 25: Ten Best Blood Magic Spells.

Chapter 26: Ten Best Vampire Game Books.

Part VII: Appendix.

Appendix.

Character Sheet.

Index.

 




 

        

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