Short description This issue of Architectural Design looks at interactive projects worldwide that have a particularly social dimension and draw in the public to become active participants and co-creators of content. These can take the form of an educational exhibit for a museum or gallery, or a more open programme in a public or corporate context.
Guest-edited by Lucy Bullivant, who compiled 4Dspace: Interactive Architecture, this issue, 4dSocial: Interactive Design Environments explores how the new breed of social interactive design is taking root and overturning the traditional approach to artistic experience. Architects and designers are responding to cues from forward-thinking patrons of architecture and design for real-time interactive projects and are creating schemes at very different scales and in many different guises. They range from the monumental--installations that dominate public squares or are stretched over a building's façade--to wearable computing. They all, though, share in common the ability to draw in users to become active participants and co-creators of content, so that the audience becomes part of the project.