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Trinko, Tom
AppleScript For Dummies

2. Edition August 2004
28.90 Euro
2004. 402 Pages, Softcover
ISBN 978-0-7645-7494-8 - John Wiley & Sons




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Short description
AppleScript is object-oriented programming language used to write script files to automate tasks and customize applications for the Mac. AppleScript For Dummies, Second Edition uses practical, easy-to-understand tips to put the power of this user-friendly programming language into the reader's hands. It offers a clear understanding of how to script Internet activities, iLife applications, and automate workflows.

From the contents
Introduction.

Part I: Getting Started.

Chapter 1: A Cannonball Dive into the Scripting Pool.

Chapter 2: AppleScript Basics without Stomach Acid.

Chapter 3: Writing a Script without Ink.

Part II: All You Ever Needed to Know about AppleScript You Learned in Part II.

Chapter 4: Values: Different Types of Information.

Chapter 5: Variables: Data Cupboards.

Chapter 6: Operators: Math without Mistakes.

Chapter 7: References: Being Picky about Data.

Chapter 8: Commands: Ordering AppleScript Around.

Chapter 9: I/O (I Owe) without Credit Cards.

Chapter 10: If: Letting Your Computer Make Decisions So You Can Blame It Later.

Chapter 11: Repeat: Going in Circles for Fun and Profit.

Chapter 12: Try: Dealing with Problems without Crashing.

Chapter 13: Handlers: Organizing Your Script.

Chapter 14: Properties: Storing Data for Awhile.

Chapter 15: Deploying Scripts: Cool Ways to Access Scripts.

Chapter 16: Autonomous Scripts: Working Unsupervised.

Chapter 17: Taking Charge of Applications.

Chapter 18: Debugging: Fixing Problems without DDT.

Chapter 19: Scripting Additions: Taking AppleScript to New Heights.

Chapter 20: Script Objects: Recycling Scripts for a Healthy Environment.

Chapter 21: Miscellaneous Advanced Stuff.

Part III: How to Control the World--or at Least Some Common Programs.

Chapter 22: Finder/System Tricks without Touching the Mouse.

Chapter 23: Business Applications and Microsoft Office 2004.

Chapter 24: Layout and Graphics Applications.

Chapter 25: Scripting the Web.

Chapter 26: Scripting iLife.

Chapter 27: GUI Scripting.

Part IV: The Part of Tens.

Chapter 28: More Than Ten Scriptable Applications.

Chapter 29: More Than Ten Scripting Resources.

Index.

 




 

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