AppleScript For Dummies
2. Edition August 2004
402 Pages, Softcover
Wiley & Sons Ltd
AppleScript is object-oriented programming language used to write script files to automate tasks and customize applications for the Mac. AppleScript For Dummies, Second Edition uses practical, easy-to-understand tips to put the power of this user-friendly programming language into the reader's hands. It offers a clear understanding of how to script Internet activities, iLife applications, and automate workflows.
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* According to Apple, the latest version of Mac OS X (10.3) contains the most significant release of AppleScript in the past decade; the new version of AppleScript includes changes to existing tools as well as new features and applications
* This book is updated to cover the latest in AppleScript technology and new Apple software, and teaches the reader how to script Internet activities, automate workflows, customize iLife applications, and much more
* Using practical, easy-to-understand tips and directions, Tom Trinko shows ordinary users how to harness the power of the AppleScript programming language
* Includes coverage on finding and installing AppleScript; using AppleScript to automate tasks in programs such as Word, Excel, FileMaker Pro, and the Mac OS Finder; arranging applications to work together to accomplish complex tasks; controlling applications that aren't even scriptable; taking advantage of tools that make composing AppleScript programs easy and fun; and finding additional AppleScript information on the Internet and elsewhere
Part I: Getting Started.
Chapter 1: A Cannonball Dive into the Scripting Pool.
Chapter 2: AppleScript Basics without Stomach Acid.
Chapter 3: Writing a Script without Ink.
Part II: All You Ever Needed to Know about AppleScript You Learned in Part II.
Chapter 4: Values: Different Types of Information.
Chapter 5: Variables: Data Cupboards.
Chapter 6: Operators: Math without Mistakes.
Chapter 7: References: Being Picky about Data.
Chapter 8: Commands: Ordering AppleScript Around.
Chapter 9: I/O (I Owe) without Credit Cards.
Chapter 10: If: Letting Your Computer Make Decisions So You Can Blame It Later.
Chapter 11: Repeat: Going in Circles for Fun and Profit.
Chapter 12: Try: Dealing with Problems without Crashing.
Chapter 13: Handlers: Organizing Your Script.
Chapter 14: Properties: Storing Data for Awhile.
Chapter 15: Deploying Scripts: Cool Ways to Access Scripts.
Chapter 16: Autonomous Scripts: Working Unsupervised.
Chapter 17: Taking Charge of Applications.
Chapter 18: Debugging: Fixing Problems without DDT.
Chapter 19: Scripting Additions: Taking AppleScript to New Heights.
Chapter 20: Script Objects: Recycling Scripts for a Healthy Environment.
Chapter 21: Miscellaneous Advanced Stuff.
Part III: How to Control the World--or at Least Some Common Programs.
Chapter 22: Finder/System Tricks without Touching the Mouse.
Chapter 23: Business Applications and Microsoft Office 2004.
Chapter 24: Layout and Graphics Applications.
Chapter 25: Scripting the Web.
Chapter 26: Scripting iLife.
Chapter 27: GUI Scripting.
Part IV: The Part of Tens.
Chapter 28: More Than Ten Scriptable Applications.
Chapter 29: More Than Ten Scripting Resources.