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Schreer, Oliver / Kauff, Peter / Sikora, Thomas (eds.)
3D Videocommunication
Algorithms, concepts and real-time systems in human centred communication

1. Edition - July 2005
102.- Euro
2005. 364 Pages, Hardcover
- Handbook/Reference Book -
ISBN-10: 0-470-02271-X
ISBN-13: 978-0-470-02271-9 - John Wiley & Sons


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The first book to give a complete overview of 3D video technology, 3D Videocommunication presents both theoretical analysis and implementation issues. The editors of this book are all key figures in the development of this new field and have brought together a number of key experts to provide a vital overview of 3D Video and the related communications technologies currently under development.

From the contents
List of Contributors.

Symbols.

Abbreviations.

Introduction by O. Schreer, P. Kauff, T. Sikora.

SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION.

1. History of Telepresence (W.A. IJsselsteijn).

2. 3D TV broadcasting (C. Fehn).

3. 3D in Content Creation and Post-Production (O. Grau).

4. Free Viewpoint Systems (M. Tanimoto).

5. Immersive Videoconferencing (P. Kauff, O. Schreer).

SECTION II: 3D DATA REPRESENTATION AND PROCESSING.

6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello).

7. Stereo Analysis (N. Atzpadin, J. Mulligan).

8. Reconstruction of Volumetric 3D Models (P. Eisert).

9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne).

10. 3D Audio Capture and Analysis (M. Schwab, P. Noll).

11. Coding and Standardization (A. Smolic, Th. Sikora).

SECTION III: 3D REPRODUCTION.

12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters).

13. 3D Displays (S. Pastoor).

14. Mixed Reality Displays (S. Pastoor, C. Conomis).

15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix).

SECTION IV: 3D DATA SENSORS.

16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira).

17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon).

Index.


 
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