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Goldstein, Emmanuel
The Best of 2600
A Hacker Odyssey. Collector's Edition

1. Auflage - Januar 2009
83,90 Euro
2009. 912 Seiten, Hardcover
- Sachbuch -
ISBN-10: 0-470-45853-4
ISBN-13: 978-0-470-45853-2 - John Wiley & Sons

Preis inkl. Mehrwertsteuer zzgl. Versandkosten.

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"? The Best of 2600: A Hacker Odyssey is an important, amazing book that tells the story of these kids and adults as they explore a new frontier."
-John Baichtal, Wired Blog, August, 2008

"As a one-time contributor, I am stoked!"
-Cory Doctorow, BoingBoing

"This should be a history book for CS students."
-Amazon reviewer

"If you are looking for a collection of the best essays from three decades . . . providing a representative and thorough look at the emerging issues in hacking over time, you've got yourself a new bible."
-Donationcoder.com

Trailblazing tales from technology's most colorful, controversial publication

They hack because they can. Their exploits have changed technology, and their stories have filled the pages of 2600: The Hacker Quarterly since 1984. Following the hacker's code of freely sharing information, this Collector's Edition documents 24 years of controversial, cutting-edge technological adventures that have changed history. For example:
* Hacking an election
* An American Express phone story
* The world vs. Kevin Mitnick
* How to track any UK GSM mobile phone
* A pirate radio primer
* Simplex locks - so simple to break
* A hacker in Iraq
* The saga of Bernie S
* All the details about DeCSS
* Hacking Google Adwords

Collector's Edition includes
* The best of Off the Hook on CD
* A full author list
* Full-color poster featuring every 2600 cover through Autumn 2008

Each copy is individually numbered

Aus dem Inhalt
Introduction.

I The 1980s: In the Beginning.

1 Stories and Adventures.

2 The Last Days of Ma Bell.

3 New Toys to Play With.

4 The Early Days of the Net.

5 Corporate History.

6 Raids.

7 The Hacker Philosophy.

II The 1990s: The World Discovers Hackers.

8 Pop Culture and the Hacker World.

9 The Computer Revolution.

10 Learning to Hack Other Things.

11 More Hacker Stories and Adventures.

12 The Changing of the Telephone.

13 Hackers and the Law.

III 2000 and Beyond: A Changing Landscape.

14 The Lawsuits.

15 Still More Hacker Stories.

16 A New Era of Telephony.

17 Retail Hacking.

18 Toys of the 21st Century.

Index.


 
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